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If you have arrived at this page, you likely want to know how to get more out of your auditory capture device so that your listeners can admire the smoothness of your dulcet tones.
 
If you have arrived at this page, you likely want to know how to get more out of your auditory capture device so that your listeners can admire the smoothness of your dulcet tones.
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==Summary==
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* Work out which end of your microphone captures the audio and if you're using an integrated microphone like those on a laptop or an iPad so you're a certain exactly where on the device the microphones are located to avoid accidentally covering them with your hands.
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* Make a best-effort attempt to position the microphone  where you can comfortably sustain it's position and distance from your mouth.
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* Try to setup your microphone in a room that is isolated military reflective surfaces (these include tile metal large glass surfaces like Windows or a conservatory).  If this cannot be avoided maintain your distance from the surfaces,  ideally place a  damping material such as a blanket or  a mattress against the wall directly behind the microphone from your speaking position.
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* Try to avoid knocking the microphone or anything that it is directly attached too as this will come through even louder than your voice on air.
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* Minimise background noise as much as possible this may include closing windows, turning off fans, or the ejection of loudly purring animals/siblings.
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* Try to control loud popping and ess noises by keeping your tongue closer to the bottom of your mouth and speaking slower.
    
==Types of Microphone==
 
==Types of Microphone==
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===Positioning===
 
===Positioning===
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When placing microphones the no.1 thing to consider is the position of the source that you are recording. Knowing the pickup pattern of your microphone, you want to be certain that the thing you want to record (i.e your voice) is in the centre of the zone that gets picked-up the easiest while ensuring that it is pointed away from any sources of background noise or reflective surfaces such as tiles or glass. A presenter must be kept at a comfortable distance from the microphone, and then processing set from that point, the human ear can very quickly get used to poor quality audio containing background artifacts or noise, but if the presenter is swaying backwards and forwards away from their sensitive microphone, this will rapidly distract the listener from the topic of conversation.
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Speaking of room positioning, you want to be aware of what you voice will be bouncing off of in the room, as it can very easily go back into the microphone a second time and become distracting to listeners. You can prevent this either though personal positioning, placing the microphone in an area where the sound wave of your voice will dissipate and fragment before being picked up a second time i.e having the microphone and presenter in the middle of a room not in proximity to walls that can immediately reflect audio. Another way of preventing it is through soundproofing, this can be very simple, hanging a soft blanket on a wall on the opposite side of the microphone to the sound source can dampen reflective waves from the initial noise source, and is not difficult to do with sufficient amount of duct tape or some bed slats.
    
===Windshields===
 
===Windshields===
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When broadcasting outdoors (or even indoors in larger rooms subject to rising drafts), your microphones will pick up the sound of wind passing by and running over their edged surfaces as a low frequency rumble, this can be highly annoying and can making it impossible to hear the intended content. To combat this, windshields are used. They can be several times larger than the microphone and if they are 'hairy' will often be termed 'dead cats/kittens' depending on their size due to their fluffy nature and habit of being attacked by birds when walking in the open.
    
=='Plosives==
 
=='Plosives==
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Plop, Pancake, Pizza, Poke, Pan, Pop....
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Say that to yourself, the hard 'P' noise at the beginning of the word is called a 'Plosive. This is because it is a very loud low frequency noise at the beginning of the word, your human ape ears have gotten used to this, and you won't notice it often but compared to all noises you make in pronouncing a sentence, this will usually be the loudest, and your listeners don't necessarily need bleeding ears to enjoy your show.
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It is however quite easy to mitigate plosives through three methods:
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1. A pop shield, these have two layers of fine fabric close to each other that will reduce the amount of transmitted sound pressure, but not the frequency distribution or general vibration of the noise. You can make them from a crochet hoop and a pair of old tights!
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2. A big mic muff, you can buy these for cheap of amazon, and so long as they are made out of a good kind of foam they will attenuate loud plosives admirably.
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3. Complicated processing shit™, plosives are louder and bassier than their environment, often focused at 100Hz, if you are willing to mess around with multiband compressors, you can usually deal with them.
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Don't.... it's not worth it.
    
==Sibilance==
 
==Sibilance==
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Slithering sounds of sonorous symphonies.
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That 'esss' sound is sibilance, it's annoying. Really annoying, it cuts through and hurts your ears. Worse there is no physical way of getting rid of it :/ . So you have 2 choices:
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a. Get a de-esser and calibrate it towards where your specific sibilance frequencies are to be found. Annoyingly they are different for each person, and in quite distinctly different groups depending on if a person as a traditionally male or female voice. Mine is at 8Khz, which is towards the high end, but yours will be different, you can find yours by using a multiband analyser, and seeing what frequencies you produce when saying sibilant words, then using hardware or software, process it out. This is difficult, and wholly unnecessary, which is why only <s>Arseholes</s>Radio 3 and ClassicFM still invest in the technology to have individual processing for each presenter that tackles these noises.
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b. Keep what your mouth is doing in mind as you say the sentence at the top of the section. Instead of curling your tongue to make the hissing noise through a small gap in your mouth, make a concious effort to force your tongue down. This will result in a softer more rolling ess sound, that won't hurt your listeners to hear. This is difficult to do at first, but after a few hours, it's pretty easy to get into. After my first term doing radio my mum noticed how much softer my voice was as a result.
    
==Proximity Effect==
 
==Proximity Effect==
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As you get closer to a microphone, a thing called proximity effect occurs. This results in your voice sounding deeper and more rumbly. Some people like this and will use it for accentuation. Musicians with proper vocal training in particular can make great use of this effect in order to add more character to the song. In general though, it is to be avoided, as unless you sound like it all the time listeners may be distracted by the difference between your 'broadcast' and natural voice.
    
==Preamps==
 
==Preamps==
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A microphone preamplifier is a sound engineering device that prepares a microphone signal to be processed by other equipment. Microphone signals are usually too weak to be transmitted to units such as mixing consoles and recording devices with adequate quality. Preamplifiers increase a microphone signal to line level (i.e. the level of signal strength required by such devices) by providing stable gain while preventing induced noise that would otherwise distort the signal. Items like consumer headphone mics and laptop mics will handle this for you, but all pro broadcast microphones will require a device like this. A preamplifier might add coloration by adding a different characteristic than the audio mixer's built-in preamplifiers. Some microphones, for example condensers, should be used in conjunction with an impedance matching preamplifier to function properly.
    
===Low-End Roll-off===
 
===Low-End Roll-off===
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In a room without proper soundproofing, low frequency rumbles may be transmitted through walls or normally noise dampening materials, and can make the noise picked up by the microphone sound muddy. Often, humans can not hear these noises, but they still have an effect by reducing the 'headroom' (range between nominal silence and the most powerful signal that can be accurately represented). Ideally to stop this, these low frequencies should be eliminated as early on in the chain as possible. If your microphone or preamp has a low-freq rolloff button or switch it will nearly always be worth using them in order to create the best quality vocals for your show.
    
==Levels and why we sosig==
 
==Levels and why we sosig==
 
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There are any number of things that can increase or decrease your relative volume to the listener. We have loudness standards for making sure that the audio content produced sounds about right to the end listeners.  However any number of reasons including changes in positioning or even atmospheric changes in a room can make the produced audio sound off as the output from the microphone varies in volume across a wide range. This range is called the headroom of the microphone, the difference between the quietest sound it can accurately represent to the loudest, before it begins to distort.  Microphones with  lots of headroom can be highly desirable, and often very expensive. However for most spoken word applications this headroom is not desirable beyond the on the bare minimum needed to make the audio sound natural. In order to reduce this dynamic range without losing desirable features of the microphone such as its frequency response and accurate voice reproduction we process the audio produced by the microphone through what is known as a compressor. The topic of compressors and audio dynamics in general is discussed more in our guide to audio dynamics and you should be aware that it is not necessary  how to use a compressor in all speech applications.  indeed in the world of TV where lavalier mics are more common for live applications it is very rare to use compressors at all. But if you are pre-recording speech for a show you should consider asking our audio resources team how they recommend processing your voice in order to get the nicest sounding output, which will likely involve the usage of compressors within your DAW.
==Vocal Exercises==