Patching

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On the 01v96i, patching is done on a 1-1 basis, rather than in blocks of 8 such as on an X32. These means that any input signal can be routed to any channel as shown in the following table:

Patching
Physical Input AD1 AD2 SL1 SL2 USB1 USB2
Channel Channel 1 Channel 2 Channel 3 Channel 4 Channel 5 Channel 6

This means that Analogue-Digital input 1 (AD1) is routed to Channel 1, (AD2) is routed to Channel 2, Slot Channel Input 1 (SL1, which comes out of Dante) is routed to Channel 3, and SL2 is routed to Channel 4. USB Input 1 (USB1) is routed to Channel 5, and USB2 is routed to channel 6.