Scene Management: Difference between revisions
		
		
		
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 Created page with "Scenes are nifty ways to automate certain things on the board.   The biggest advantage of a digital desk over an analogue one is recall-ability. Parameters can be set, saved,..."  | 
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You can then easily recall the pre-made scenes for both Band 1 and Band 2 when needed, rather than having to remember precise things like what the attack time on the kick drum compressor was.  | You can then easily recall the pre-made scenes for both Band 1 and Band 2 when needed, rather than having to remember precise things like what the attack time on the kick drum compressor was.  | ||
Take me back to the [[01v96i User Manual]]  | |||
Latest revision as of 17:16, 3 July 2019
Scenes are nifty ways to automate certain things on the board.
The biggest advantage of a digital desk over an analogue one is recall-ability. Parameters can be set, saved, and recalled. For example, you might have a live music session with two different bands.
Band 1 sound-checks, and you build a scene for Band 1 (called, idk, Band 1) so that they sound great. You then save that scene, and create a new scene for Band 2's sound check, then save that.
You can then easily recall the pre-made scenes for both Band 1 and Band 2 when needed, rather than having to remember precise things like what the attack time on the kick drum compressor was.
Take me back to the 01v96i User Manual