Difference between pages "Broadcasting History" and "Scene Management"

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This is a log of the history of the means by which URY '''broadcasts'''.
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Scenes are nifty ways to automate certain things on the board.  
  
== On Air ==
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The biggest advantage of a digital desk over an analogue one is recall-ability. Parameters can be set, saved, and recalled. For example, you might have a live music session with two different bands.
  
=== Induction Loop ===
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Band 1 sound-checks, and you build a scene for Band 1 (called, idk, Band 1) so that they sound great. You then save that scene, and create a new scene for Band 2's sound check, then save that.
  
Initially, URY broadcast to campus using an induction loop system on AM 999KHz.
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You can then easily recall the pre-made scenes for both Band 1 and Band 2 when needed, rather than having to remember precise things like what the attack time on the kick drum compressor was.
  
=== Low Power AM ===
 
  
In the late 90s, URY switched to a LPAM system broadcasting on 1350KHz.  This brought a large improvement in reception.
 
  
== Online ==
 
  
TBC
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Take me back to the [[01v96i User Manual]]
 
 
=== Radioplayer ===
 
 
 
2010/11 saw the migration of URY's online simulcasting to the UK Radioplayer platform, being one of the first student radio adopters of the industry standard platform.
 
 
 
== On Demand ==
 
 
 
TBC (when did URYPlayer start?)
 
 
 
== On Cable ==
 
 
 
When based in or around the Physics Building URY was relayed via the Distribution Network of the University on Channel E, shared with YSTV, with typically YSTV using this weekday lunchtimes when URY was closed down. There was no access to the Contribution Network at the time URY moved to Vanbrugh (where the Security Centre presently is) so this ceased on a routine basis in 1981. However, URY was still occasionally later relayed via YSTV, for example for a while as the sound to accompany their Quaxfax in-vision teletext service in 1985.
 

Latest revision as of 18:16, 3 July 2019

Scenes are nifty ways to automate certain things on the board.

The biggest advantage of a digital desk over an analogue one is recall-ability. Parameters can be set, saved, and recalled. For example, you might have a live music session with two different bands.

Band 1 sound-checks, and you build a scene for Band 1 (called, idk, Band 1) so that they sound great. You then save that scene, and create a new scene for Band 2's sound check, then save that.

You can then easily recall the pre-made scenes for both Band 1 and Band 2 when needed, rather than having to remember precise things like what the attack time on the kick drum compressor was.



Take me back to the 01v96i User Manual